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Paul P Xander San Francisco, California email: paulpxander@yahoo.com ----------------------------------------------------------------------------------------- Artist / Programmer / TD 20 years graphics and system programming. 5 years film and television production. 5 years internet image production. Operating Systems / Languages / Graphics Systems UNIX, IRIX, Linux, Windows, C, C++, Maya C++ API, MEL, Maya expressions, Renderman, OpenGL, Inventor, X11, Motif, Python, Lisp, Perl, Javascript, HTML, XML. Programming Maya shaders and utilities in C++, MEL scripting for modeling and UI development, paint tools, colorizing and compositing tools, interactive 3D interfaces, visualization and rendering tools. Art / Production Modeling, lighting, FX, texture mapping, compositing, CG painting. Traditional mediums include: Oils, acrylics, pencil. Work History 2003 - 2004 Xeffx, Palo Alto, California Graphics Programmer, Modeler, Fx Artist - Design, modeling, lighting, special FX, compositing. - Maya C++ API utilities for modeling and landscaping. - Maya expression programming for particles and animation control. - MEL scripting for modeling and general UI control. - Interactive DVD authoring, layout and design. - 3D texture mapping and CG painting. - Web design, HTML and Javascript coding. 1994 - 2003 WeatherNews Inc., Sunnyvale, California Senior Graphics Programmer, Artist - 3D image rendering software using C++, Inventor and custom compositing and colorizing software supporting 30 different meteorological data types. - Wrote software to generate an image feed serving 130+ internet customers including Yahoo and UsaToday. Images were produced in 11 languages, 5 time zones including radar, satellite, highs, lows, contours, pollen, UV, and tropical storm tracking. Implemented using C++ and UNIX shell scripts. - Designed and implemented atutomated rendering system using 13 SGI 's to serve WNI's internet feed producing 17000+ image permutations daily. - Mapping software to render city, highways, waterways from USGS data. - CGI in C++ and Perl for inhouse image library search and confirmation tool. - Software for WorldView, a meteorological rendering system for broadcast. This included OpenGL Inventor, X11 and Motif programming in C++ with functions used for atmospheric effects, shadows, colorizing, etc. - Wrote pre-rendering and compositing software used to produce imagery for 35 television stations in the USA broadcasted daily via satellite uplink. - Technical direction and programming for broadcast production team. - Software for post production DDR image transfer and interactive control. - 3D texture mapping software to tile 1Km DEM and 30m LandSat imagery. - KRON ; Created Bay Area 3D fly in for the evening news weather forecast. - Indy Star ; Produced image feed for the Indy Star newspaper web page. 1992 - 1994 Parallax Graphics Inc., Santa Clara, California R&D System Programmer - Wrote RTV; Real-time video playback from disk with an interactive interface including a software API under OpenWindows. - Software for the implementation of the C550 JPEG decompression chip at the UNIX kernel level for OpenWindows. - Implemented a realtime user interface with synchronized sound, video editing, cue points and edit lists for OpenWindows. - SunOS source code modifications, debugging; tech support. 1980 - 1992 NYIT Computer Graphics Lab, Old Westbury, New York Graphics Programmer, Artist, Musician - Strawberry Fields, Feature Film - Al Brodax - Vestron Pictures: Landscape modeling, artwork, texture mapping and sound effects. - Ecotopia, Feature Film - Rene Daalder - Vestron Pictures: Color management, scene continuity, stochastic model instancing. - Worksgame: Inhouse project - Conceptual presentation for funding. This entailed producing a maze of 3D interconnecting tunnel sections. - SGI colorizing tools for 3D image compositing and scene continuity. - Paint / compositing tools for the SGI under IRIX using SGI's native GL. - Audio / Video post production room construction and engineering. - Sound effects, original music and software for stochastic composition. References upon request |
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